2D Platformer, Custom Engine | DigiPen Game (2022-2023) | 13 devs
"Developed in a custom-made C++ engine, Will O' is a simple platforming game where you use your wisp to light flames and expand your paths. Use your friendly fire to activate elevators, hot air balloons, and other features."
Served as an assistant Tech Producer, where I helped maintained engine documentation & guidelines
Led the creation of graphics engine architecture, coordinating with artists to implement their specific needs, and improve the performance of the rendering pipeline
Implemented core rendering functionality (mesh manager, shader tools, camera) and maintained documentation for team transparency
Developed the framework for transform, physics, and behavior components of entities.
Assisted with the integration of Spline tools and animation systems
Created a base class for moving platforms, and derived classes from that to make the elevators/lifts and hot-air balloon features
Stepped in as Tech Producer for the last month and a half, leading weekly tech meetings and standing in during director meetings