2D Puzzle Platformer, Unity | BunBun Games (2022-2025) | 10 devs
⭐ Ranked top 15 out of 1,080 entries in Brackey's Game Jam (Aug 2022), leading to the formation of our indie studio to launch a full release on Steam. (May-Oct 2023)
⭐ Showcased by Seattle Indies at the Washington Gaming Expo 2024
"Cast into an ancient crypt, survive the horrors that dwell below, and ascend from despair with your unexpected companion in this short 2D puzzle platformer. Take risks to evade the petrifying gaze from beyond the dark."
Prioritized and delegated tasks for all departments using a custom spreadsheet task tracker, which was regularly reviewed and updated during weekly sprints.
Developed core tether-based player mechanics for physics-based puzzles & companion navigation
Created unique state machines and behavioral events for enemy entities.
Programmed the rope-physics simulator / renderer, using custom modifications of Unity’s joints.
Generated shaders, visual effects/feedback, & lighting—all controlled by custom post processing package.
Integrated Steam SDK into the project to generate achievements and manage the steam exe.
Responsible for setting up and managing the Steamworks developer account and store page, and also maintaining a stable, up-to-date build, receiving updates to this day.
Set-dressed all levels, adding distinctive storytelling and world-building elements through innovative use of limited props.
Ran frequent playtest sessions alongside our Lead Designer at various events, such as GDC, WA Gaming Expo, and school playtesting events.
Continues to receive steam updates: bug patches, QOL updates, content additions, as well as community engagement activities on discord.